For one thing, heroes can now sacrifice their units for experience points. Even though the new Arantir campaign is enjoyable, it makes the whole Orc angle seem like a bit of a bait and switch.įortunately, there are some new elements in the expansion that aren't dependent on playing the Orcs. Then, after letting you get familiar with them for an hour or so, you're forced to play with vampires and skeletons for a few days. What's worse is that the designers get you all excited about taking on the Orc challenge by opening the game with a small tutorial campaign that introduces the Orcs.
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